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No Light
My Responsibilities on No Light as a Lead Artist : Modelling fishes and some part of environment, shader, lighting, animation, resolve technical problems and level implementaton.
The work was done by a team of 8 and 3 game artist included.
Softwares : 3Ds Max, Unity, Photoshop, Premiere Pro
LAUNCH TRAILER
LAUNCH ANOUNCEMENT PRESENTATION
ANIMATIONS
SCREENSHOTS
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